Animation is Going through a Massive Revolution Soon
AI Is Improving at a Very Fast Speed
Stylizing Existing Footage with Domo AI
Another very cool entry is Domo AI which allows you to stylize pre-existing footage into anime style or other presets like Pixel Art, Comic Book, Playstation 2, and many others. I’m very impressed by this piece of technology because it allows you to turn any existing retro film into an anime or comic book movie. There were similar technologies introduced late last year which used a lot of the same techniques but required Google Collab and a Stable diffusion fork that was doing masking – these required a lot more work from the user and didn’t reach as same quality as Domo.
Currently, Domo AI is behind a paywall, but you are able to join their discord server where you can see different techniques and styles used by people, I think its only a matter of time until we see more industrial versions of this tool that alter heavily pre-existing footage.
Right now you don’t have much control over how heavy the style is being applied to pre-existing footage, but I clearly can tell that clips with slower movement are converting a lot better and there are still issues with things like hands, hats, and some other objects.
Tooncrafter is Animating Your Frames
Other tools like Tooncrafter allow you to input the first & last frame of an image and the tool will basically generate everything in between, which saves an insane amount of time for a lot of animators, granted it’s still a proof of concept prototype, but seeing how far they have come so far with this current version of the tool, i can see lot of upgrades in the future (Given that the team and universities are still going to work on this open source software).
The best part about Tooncrafter obviously being its Open source and anyone can use it for free, many people have done video reviews about the Demo and showcased its potential. It’s hard to say what type of AI technology will be levied most at these animation studios in the future, will it be prompting from scratch or will it be ones like tooncrafter that will add those extra frames to pre-existing footage? Most realistically I assume multitude of different tools will be used whether it’s upscalers or things that create automatic subtitles.
ArtCels are Blocking Progression
While it is true that AI is trained on a set of data, but the same people who cry about this factor do not care that basically that 95% of the current Web2 Internet is collecting user’s data with/without their consent and selling it onward to governments and interested companies. Data ownership isn’t a sexy position to have so that’s why you don’t hear it really outside Web3 space usually, but because artists are a celebrated class of people in these fields there is a grassroots/astroturfed set of people fighting for their positions in the workplace.
Ultimately when you look at the current production costs of modern movies, games, or anime – the prices are crazy high and there ought to be ways to cut down the costs on those insane production costs. Especially in gaming usually around half of the Triple-A games budget may go to “Graphics” which obviously entails a lot of things including UI, 3D Models, and all 2D Concept art that the game may use. CGI is another field that is also very expensive to play around with right now and AI will make things easier and affordable for Indie studios to access that cinematic flavor.
Next Generation Filmmakers will Change the Game
As I said earlier, I don’t think Japan will be jumping into this technology first, but I’m expecting a huge wave of editorial content coming from Southeast Asia and the West in general. A big puzzle piece will be distribution still, will there be truly decentralized movie or video platforms surfacing in this new era, that won’t be working on devious algorithms and censorship like the current wave of offerings? The idea of going into cinemas might become a massive niche in the future too, as ticket costs have gone up.